I made this Sun team team the other day. It does pretty well but i was wondering if anybody correct, if there are any, the errors in the team.
If i get a good replacement for Blaziken(Who i don't really like using mainly because it is overpowered)It will be a Standard OU team. Alot of the time when i use this i find myself getting overun my ground type pokemon(Landorus mainly). And when the weather switches that seems to annoy me aswell causing Venusaur and Sawsbuck to become significantly slower.
Ninetales @ Fire Gem Ability: Drought EVs: 96hp, 252SpAtk, 160Spe Nature: Timid Fire Blast Toxic Will-o-Wisp SolarBeam
The most important team member. Ninetales, the drought leader is there for obvious reasons. I didn't want to use Groudon because its Uber. After the match starts I normally try for a WoW on whichever pokemon my opponent leads with. SolarBeam helps me deal with common leads such as Tyranitar and the occasional Swampert. Fire Blast for a powerful sun-boosted STAB attack if i need it.
Claydol is pretty much my switch in pokemon. Seeing as most of the members on my team are susceptible to Ground type moves such as earthquake and earthpower I can occasionally predict a ground move comming and switch into claydol to avoid that attack plus its defense lets it soak up alot of other types of damage aswell. Setting up Stealth rock with him helps but Rapid Spin is another important reason why i have him. Earthquake for a strong STAB attack to help Claydol survive incase of Taunt or something like that.
At the moment i don't have much of a plan for Venusaur. But with double speed in the sun and Toxic or Leech Seed it can stall out some pokemon using Protect. I have GigaDrain there to gain hp back but a more usefull build for him would be appriciated.
Let me start by saying that i feel cheep for using this guy mainly because he is just so strong. After setting up one Protect and getting a Speed Boost he can pretty much outspeed anything that stands in his way. If i do get the chance to i will set up a Swords Dance but he can do fine without it. With swords dance up Hi jump kick OHKOs anything that doesn't resist it. Blaze Kick replaced Flare Blitz because with it's recoil and the life orb Blaziken's hp drops fast. Some good replacement suggestions would be nice because i have been told that he is an uber.
-Heatran- Flash Fire, Modest, Leftovers 128Hp, 252SpAtk, 128Spe Magma Storm Earth Power Explosion Hidden Power Ice
Used for Flash Fire and just to switch in and soak up most kinds of damage. Plus Magma Storm does a large chunk of damage even against some water and rock type pokemon in the Sun. Hidden power Ice to help with with dragons(which are very common) and explosion as a panic move. I am fairly new to Pokemon Wifi battling and the main reason why i have this guy is because i saw alot of other people using it. But nonetheless, he does well.
This thing is alot of fun to use in the sun getting around 600 speed and after Swords dance 600+ Attack. Horn Leech is probably it's most useful move seeing as it takes alot of damage from Double Edge and it's life orb. Jump Kick pretty much OHKOs anything that can't resist it. I highly underestimated this pokemon before i got it.
Thats pretty much it. I am a Noob when it comes to wifi battling but i have played pokemon for as long as i can remember and that seems to help me out when i make team. A replacement for Blaziken would be much appriciated too.
Jolteon is the coolest Eeveelution.......just saying.
You're right, Blaziken is Uber and it won't be a Standard OU team until you find a replacement. For a replacement, I would consider Infernape. Although Infernape doesn't have the firepower and Speed Boost of Blaziken, as far as typing and moves Infernape is the closest thing to a Blaziken. I would consider using a Choice Banded or Mixed Attacking set. Mainly because you already have Swords Dance sweeping covered by Sawsbuck, it's probably in your interest to find something to break walls.
Infernape @Choice Band Iron Fist / Blaze 252 Atk, 4 Def, 252 Spe Jolly (+Spe, -SpA) -Flare Blitz / Fire Punch -Close Combat -Mach Punch -U-turn
I'm not quite sure why you have both Toxic and Will-O-Wisp on Ninetales. The two can often collide with one another. I'd suggest dropping one for Sunny Day. You may be wondering why use Sunny Day on something with Drought. But Ninetales draws in Politoed and Tyranitar (Hippowdon too) to cancel out Drought, so what you do with Sunny Day is, on a predicted switch in, use Sunny Day to bring the Sun back up when the other weather starters come in. This will force the opponent into a bad situation, and give you the upper hand. Also use Leftovers instead of Fire Gem, it really helps with Ninetales' longevity. I'd say the EV spread's fine, but you may want to consider investing in a little more bulk with a 136 HP, 252 SpA, 120 Spe spread.
If you're having problems against Landorus, I'd strongly consider using a Donphan with Ice Shard over Claydol. Donphan's Earthquakes hit harder, can use Rapid Spin like Claydol, set up Stealth Rock like Claydol, but also has Ice Shard for Dragon Pokemon and can deal with Tyranitar better.
Venusaur is a potent SubSeeder, but if you can I'd suggest running a Growth set instead. Growth raises your Special Attack and Attack by 2 stages in the Sun, and also in the Sun, as you know, Venusaur has double Speed. So it's a perfect opportunity for a sweep. Now if you can't do that because you're playing on cartridge, I would suggest giving Substitute over Protect and Hidden Power Fire over Toxic. This allows you to fry Scizor whenever it comes in so it doesn't get in your way of a Sawsbuck sweep late game.
A little note on Heatran. Although you carry Hidden Power Ice on Heatran, it's probably never going to do good unless you can actually outrun one (Dragonite) since they can easily Earthquake you strait to death anyways. So I'd suggest running Timid, even though it weakens Heatran significantly, and using a spread of either max SpA and max Spe or using a spread of 72 HP, 248 SpA, 188 Spe Timid just to outpace Adamant Dragonite. Explosion got nerfed this Gen, meaning it's no longer as good as it used to be. It no longer halves the opponent's defense, essentially making Explosion half as strong. So instead of Explosion, I would suggest you run Sunny Day to set back up the Sun in case Ninetales goes down before the opponent's Politoed, Tyranitar, or Hippowdon goes down. Magma Storm + Sunny Day really helps in taking opposing weather starters down.
Sawsbuck is fine, but you might want to use Return if the recoil gets to you. Probably not because Horn Leech heals you but still, it's worth noting in my opinion.
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