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  • posted a message on Which Starter Did you pick?
    I chose Cyndaquil, but I'm playing the game with only 2 Pikachu, Rya and Ryuin :3
    Posted in: Pokémon HeartGold & SoulSilver
  • posted a message on Pokewalker Challenge - How much do you walk in a day?
    Hey Marrilanders, I see everyone's excited about the new HG/SS Release. I sure am! I'm ready to grab that Pokewalker and use it nearly all the time :3 So here's a challenge for you all. How much do you walk in a day? Get the highest score possible, and heck show how ACTIVE you are! Sure you can shake the Pokewalker all day, but that ain't any fun. So take some time, walk around (do some sports, just be sure it's put away in a safe place), and see what you get! Shoot for 10,000 steps!
    Posted in: Pokémon HeartGold & SoulSilver
  • posted a message on When can we use the Pokewalker?
    Actually, I was able to use the Pokewalker as soon as I got a second Pokemon to put inside of my Pokemon Box, I didn't introduce any codes >.>
    Posted in: Pokémon HeartGold & SoulSilver
  • posted a message on Final Fantasy: Illuminated Darkness (Need 1 PM pls :])
    "Someone give Cecil a 'Remedy', or use a spell to get rid of his blindness!" Ryuka crouched down, and (although this sounds silly) jumps up above the group.

    Fight
    ...Attack
    ...Parry
    >>>Jump
    >>>>>Xenon
    Item
    Retreat

    "Hold steady, if our luck holds up we'll stop them with ease!" As she aimed her spear towards the person, she still pondered the attack strategy.
    Posted in: Popular Series
  • posted a message on Final Fantasy: Illuminated Darkness (Need 1 PM pls :])
    "I wonder if the kingdom is losing their touch" Ryuka grinned, "This is way too easy"

    >Fight
    >>>Attack
    >>>>>Arkah 2/B (depends on how you're ordering them)
    ...Parry
    Jump
    Item
    Retreat

    As she charged, the thought still lingered in the back of her mind, "Something still doesn't seem right about how they're attacking... Where are those Dragoon forces? Why the monsters?"
    Posted in: Popular Series
  • posted a message on Quick Note/Reminder-type Announcement
    Quote from Tbora »

    If I were to hypothetically hack anyones account, I would make sure its a mods, so that that way when I go trolling with it, people feel the pain!


    However we stress to all the mods to use extremely secure passwords, that means the chance of hacking a mods' should be greater than that of a normal member. Though mod or not, I like to stress that you should use extremely secure passwords, not just for this site, but for any that you visit ^^
    Posted in: General Chat
  • posted a message on Quick Note/Reminder-type Announcement
    Quote from SpaceGoo »

    How did you know mine was 111111? >_>

    Kidding.

    Anyways, every one of those is invalid for the forums, since it has to be a combo of capitals, lowercase and numbers, plus it has to be 6 characters or longer.


    Actually the forums don't require Capitals nor numbers unless that was part of an update Dev made to the registration feature. however the 6 characters thing is a must on forums (however not all sites require a password of X-amount of characters) it's just a generalized thing to help ^_~
    Posted in: General Chat
  • posted a message on Quick Note/Reminder-type Announcement
    (2 Day Announcement)

    Hey, just read an article which has the internet's top 20 "favorite" passwords. These passwords are highly hackable and if you have one of these passwords I suggest you change it immediately. I'm not saying you -will- be hacked, or you -HAVE- one of these passwords. All I'm doing is making a general note as a quick reminder to those that love those extremely easy passwords.

    Posted in: General Chat
  • posted a message on The (Unamed) Guild
    Story

    In the Kingdom of Yahato, there ranges many types of guilds. The more widely-known guilds are the ones most people try to join, while others are generic guilds where friends gather, and those friends invite their friends. The guilds are offered requests which can range from retrieving items and telling fortunes, to capturing thieves and subduing monsters. But alas there is always a darker side to guilds. Dark guilds, often seen as being evil, generally take up the requests that harm others, such as gathering slaves or assassinations. These guilds are frowned upon and are normally ordered to shut down, such orders are ignored by the guild and continue to operate.

    ----------------------------------------------------------------------------------------------------

    Introduction

    I'm trying something a little different, -SOME- might see the little gimmick I'm trying, others won't, which is fine. Whether you know the gimmick or secret isn't much of a concern, but whether or not I can keep this going for a bit longer than a month... or two... Deserters are frowned upon, either give up your spot to another roleplayer, have your character move on, or something. Don't just randomly disappear in middle of a battle or anything of the sorts. Also this doesn't use random factors, just the baseline RPG standards (I try to punch XXX --- XXX dodges the attack, but is in the wrong position to do so again --- So-on and So-forth) Also note that I've also left out a few things here and there to keep you reading. If you can't figure it out by context (such as the story), then you're not going to know what's going on, nor why certain things are happening.

    I'm going to use a different system of a character sheet for this RPG; this one makes use of the GURPS system, if you've heard of it and used it, use it for your character this time, if not, it's not a big deal because I'm not expecting everyone to have the books. It will greatly deal off of their advantage/disadvantage system. Where you normally get 150 points to spend, 75 points to take away (spending on disadvantages) and up to 5 quirks. It's very balanced and prevents super-human characters in a non-superhero environment.

    Also as a general note, the currency will be in Jewels, or J, If the currency goes to thousand of Jewels, it can be counted as a Grand Jewel (1 GJ = 1000 J)

    ----------------------------------------------------------------------------------------------------

    Character Sheet and Explanations

    Be aware of what you're entering as a character, I feel that the characters should all have some type of magical ability, whatever you can think of it must deal with magic in one way or another. Also be aware that if I do not find an even balance of Advantages/Disadvantages, your character will also be rejected. I will not do my whole special system of determining which player goes in, -BUT- I want you to know that if you do your character sheet incorrectly, or if your sheet lacks presentation (something showing me that you were reading and you're being a good Roleplayer), again if it lacks these qualities I won't accept it either. And I've also made this very hard to skim so you need to read very very carefully.

    If you're not accepted, I don't want whining. I will sandbox if necessary, disrupting an RPG is very impolite, not to mention extremely rude. Now, if you're still reading this, I will explain the character sheet. If you aren't reading, thinking that this is fairly ordinary, you're not going to get accepted because I've slipped in some rules in the character sheet that you must obey as well to keep you reading. How many rules? Who knows. But if you're deciding to skip this entire section because you think I'm talking to you like you know nothing, and that the character sheet is all you need, you're not going to get accepted... Enjoy as I add more useless words at the end of this so anyone skimming it will be confused and wonder why I made this tl;dr material.

    BTW, I won't be showing my character until everyone is selected. I'm not giving out hints on how this should be done... If you don't like that, too bad. You should be reading. Also you cannot post your character sheet here, doing so will not get you accepted. This is because I don't want anyone using anyone else's character sheets as examples, PM them instead. Also note that anyone who's posted their character sheet here will have their post humiliatingly changed to “I am a loser, I did not read the first post of this RPG and withdraw ability as an entrant.” … Still not reading, too bad, because submitting your character sheet as a reply gives me full right to edit your post to my liking. That's what you get for not reading.

    Name --- You need a name, your character can't be known as person, bull, neko, cat, random guy #1, whatever. You need a first AND last name, just like a normal person. You can also have a nickname if you feel your character has one. Make sure you put down anything about names that your character goes by, hates to be called, and would rather be called until he/she knows you (for example, in Japan, it is considered extremely impolite to call a person by their name without adding -san, -chan, -sensei, or anything of that nature until they are personal, such as family). Also, you MUST color your main name as the color of your speech for your character (or all of your posts for this RPG).

    Race --- Well, this universe will be a bit crazy, so you can have things that are meta-human, semi-human, not human at all, etc. Though for anyone not reading, this seems like a go-ahead. However, if you decide to do something out of the ordinary you need to be aware that people will not appreciate your appearance. Picking a dragon for instance, you will be extremely large, and very scary. No one will like you except for any guild-members that know you already. Extremely risky!

    Gender --- Everything's got a gender. But don't be fooled, some things don't have a gender or are "hetero". Having a male and or female robot is a bit out there, but when looking at demons, they may not have a gender, yet at the same time, they may have both due to no knowledge of their gender. These are only examples, but be careful for what you pick, you may be picked on for being something abnormal.

    Age --- Everything's got an age. Be aware that any extreme ages will be frowned upon, but also know that having an extreme age gives disadvantages. Being that old fart may mean plenty of intelligence, but you won't have that much strength, nor be that limber. Weigh the advantages with the disadvantages in order to pick the correct age. Picking someone at the age of 14, yet knowing everything is a bit outrageous...

    Appearance --- You need to explain everything about your appearance, your clothes, your hairstyle, your facial features, everything. Treat this as introducing your character to a new set of eyes. If I can't see your character in full detail, you will be in grave trouble. That means one line won't cut it, but also having that five page novel is going overboard. K.I.S.S., or else...

    Personality --- Describe your personality with the utmost description. It doesn't have to be as descriptive as your appearance, but when someone is first seeing you and figuring out who your are, a short one won't help. If you have “Kind, likes hot-dogs, caring” it's not enough. Yes your character's kind, but does that mean he/she won't attack anything? What about hot-dogs? Will he/she stop what they're doing to eat them all, or is it a more of a choice of food than anything? If I can't take your character and roleplay with him/her in important areas where your CHARACTER has to decide something (not yourself), then you're not in good standing.

    Advantages and Disadvantages --- Separate these, or group them together. This depends on what the advantage is and what the disadvantage is. For myself for example, I have the advantage of creating lots of different things, and building them off of other things as a base; however the disadvantage is that I can't go to a logical standpoint most of the time and figure out why something isn't working correctly. Those two may be grouped together, but something such as being able to morph into any known creature, yet not being able to use transportation (trains, boats, carriages, etc.) has nothing to do with morphing. Make sure your "vantages" balance each other, if you have too many disadvantages your character won't be of any use, and if you have too many advantages, your character will be god-moding. You must explain everything about your advantages and disadvantages. Saying you have super strength means nothing. You might be able to lift 200 pounds while the guy next to you who looks the same can only lift 50 is super-strength, but only by perception. I should not be able to make my own perception on your abilities.

    Occupation and Equipment --- This may seem like a no-brainer, but you need to explain what you do and what you carry. If you're a Celestial Mage, and require something to summon creatures, don't forget the objects you use to summon those creatures. On the other hand, if you give your character swords up the butt yet has an occupation as a wizard (or none at all) you won't get the part either (cause you're missing information). Be careful with what you have as your equipment as well. If you have a storage-area-list of items, yet have no house, you could be in a world of hurt too (Such as a character not being able to carry all that...) Not to mention that you can lose and gain equipment here and there, such as leaving some behind at the guild for later use, or you picked up some guy's luggage.

    ----------------------------------------------------------------------------------------------------

    Character Sheet

    <code class="prettyprint">[b]Name:[/b][break][b]Race:[/b][break][b]Gender:[/b][break][b]Age:[/b][break][b]Appearance:[/b][break][b]Personality:[/b][break][b]Advantages and Disadvantages:[/b][break][b]Occupation and Equipment:[/b]</code>

    ----------------------------------------------------------------------------------------------------

    Team Inventory ---
    None so far

    ----------------------------------------------------------------------------------------------------

    Guild --- (Decide on the name ^_~ Remember what I said earlier)
    Posted in: Original
  • posted a message on Final Fantasy: Illuminated Darkness (Need 1 PM pls :])
    'Hm... Can't attack shadows', Ryuka thought, 'My weapon would go right through it, then I better attack the Sphynxlet'

    >Fight
    >>>Attack
    >>>>>Sphynxlet
    ...Parry
    Jump
    Item
    Retreat

    "They're dropping like flies" Ryuka grinned before she readied another attack on the enemy. Although one of the more aggressive attackers, she wanted to be a little more cautious on this wave, something didn't sit right. How did the army acquire the ability to use monsters? Or make monsters if they're not recruiting them? Normally the kingdom would send waves and waves of attackers in order to steal the crystal. Using their dragoon forces instead... "Where are the Dragoon forces?"
    Posted in: Popular Series
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