Stats
- HP
- 55
- Attack
- 84
- Defense
- 105
- Special Attack
- 114
- Special Defense
- 75
- Speed
- 52
Weaknesses and Resistances
- Normal
- Fight
- Flying
- Poison
- Ground
- Rock
- Bug
- Ghost
- Steel 1/2
- Fire 1/2
- Water 1/2
- Grass 2x
- Electr 2x
- Psychc
- Ice 1/2
- Dragon
- Dark
Ability
| Name | Effect |
|---|---|
| As long as the weather is rainy, the user's base Speed is doubled. | |
|
Hydration
Hidden Ability
| If the weather is rainy, the user heals any major status condition it has at the end of every turn. |
Evolutions
-
Clamperl
-
Evolves to Huntail when traded while holding DeepSeaTooth -
Evolves to Gorebyss when traded while holding DeepSeaScale
Egg Group
- Group:
- Water1
- View Compatible Pokemon
Wild Held Item
| Item | Rarity |
|---|---|
| 5% |
More Info
| Catch Rate: | 60 |
| Base XP: | 170 |
| Base Happiness: | 70 |
| Hatch Steps: | 5355 |
| Gender Group: | 50% Male, 50% Female |
| Level Rate: | Erratic |
| Effort Values: | 2 Special Attack |
Level Up
| Level | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| 1 | Whirlpool | Water | Special |
52 due to STAB 35
| 85% | 15 | One Nearby |
| 6 | Confusion | Psychc | Special |
50
| 100% | 25 | One Nearby |
| 10 | Agility | Psychc | Status or Support |
--
| -- | 30 | Self |
| 15 | Water Pulse | Water | Special |
90 due to STAB 60
| 100% | 20 | One Nearby |
| 19 | Amnesia | Psychc | Status or Support |
--
| -- | 20 | Self |
| 24 | Aqua Ring | Water | Status or Support |
--
| -- | 20 | Self |
| 28 | Captivate | Normal | Status or Support |
--
| 100% | 20 | All Nearby Foes |
| 33 | Baton Pass | Normal | Status or Support |
--
| -- | 40 | Self |
| 37 | Dive | Water | Physical |
120 due to STAB 80
| 100% | 10 | One Nearby |
| 42 | Psychic | Psychc | Special |
90
| 100% | 10 | One Nearby |
| 46 | Aqua Tail | Water | Physical |
135 due to STAB 90
| 90% | 10 | One Nearby |
| 51 | Hydro Pump | Water | Special |
180 due to STAB 120
| 80% | 5 | One Nearby |
TM / HM
| TM / HM | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | Poison | Status or Support |
--
| 90% | 10 | One Nearby |
| TM07 | Hail | Ice | Status or Support |
--
| -- | 10 | Whole Field |
| TM10 | Hidden Power | Normal | Special |
Hidden Power's power and type vary depending on the individual Pokemon using it, ranging between 30 and 70 power. There is no way to change a Pokemon's Hidden Power type or power, so you are stuck with what you have. Hidden Power is always a Special-based move. varies
| 100% | 15 | One Nearby |
| TM13 | Ice Beam | Ice | Special |
95
| 100% | 10 | One Nearby |
| TM14 | Blizzard | Ice | Special |
120
| 70% | 5 | All Nearby Foes |
| TM15 | Hyper Beam | Normal | Special |
150
| 90% | 5 | One Nearby |
| TM17 | Protect | Normal | Status or Support |
--
| -- | 10 | Self |
| TM18 | Rain Dance | Water | Status or Support |
--
| -- | 5 | Whole Field |
| TM20 | Safeguard | Normal | Status or Support |
--
| -- | 25 | User's Field |
| TM21 | Frustration | Normal | Physical |
Frustration's power is higher depending on the user's lack of happiness. At zero (0) happiness, this attack's power is 102. varies
| 100% | 20 | One Nearby |
| TM27 | Return | Normal | Physical |
Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102. varies
| 100% | 20 | One Nearby |
| TM29 | Psychic | Psychc | Special |
90
| 100% | 10 | One Nearby |
| TM30 | Shadow Ball | Ghost | Special |
80
| 100% | 15 | One Nearby |
| TM32 | Double Team | Normal | Status or Support |
--
| -- | 15 | Self |
| TM42 | Facade | Normal | Physical |
70
| 100% | 20 | One Nearby |
| TM44 | Rest | Psychc | Status or Support |
--
| -- | 10 | Self |
| TM45 | Attract | Normal | Status or Support |
--
| 100% | 15 | One Nearby |
| TM48 | Round | Normal | Special |
60
| 100% | 15 | One Nearby |
| TM55 | Scald | Water | Special |
120 due to STAB 80
| 100% | 15 | One Nearby |
| TM68 | Giga Impact | Normal | Physical |
150
| 90% | 5 | One Nearby |
| TM77 | Psych Up | Normal | Status or Support |
--
| -- | 10 | One Nearby |
| TM87 | Swagger | Normal | Status or Support |
--
| 90% | 15 | One Nearby |
| TM90 | Substitute | Normal | Status or Support |
--
| -- | 10 | Self |
| HM03 | Surf | Water | Special |
142 due to STAB 95
| 100% | 15 | All Nearby |
| HM05 | Waterfall | Water | Physical |
120 due to STAB 80
| 100% | 15 | One Nearby |
| HM06 | Dive | Water | Physical |
120 due to STAB 80
| 100% | 10 | One Nearby |
Tutor
| Tutor | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| Tutor | Bind | Normal | Physical |
15
| 85% | 20 | One Nearby |
| Tutor | Snore | Normal | Special |
40
| 100% | 15 | One Nearby |
| Tutor | Icy Wind | Ice | Special |
55
| 95% | 15 | All Nearby Foes |
| Tutor | Sleep Talk | Normal | Status or Support |
--
| -- | 10 | Self |
| Tutor | Signal Beam | Bug | Special |
75
| 100% | 15 | One Nearby |
| Tutor | Bounce | Flying | Physical |
85
| 85% | 5 | One Nearby |
| Tutor | Aqua Tail | Water | Physical |
135 due to STAB 90
| 90% | 10 | One Nearby |
Previous Evolution
| Method | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| Egg | Body Slam Learned by Clamperl | Normal | Physical |
85
| 100% | 15 | One Nearby |
| Egg | Supersonic Learned by Clamperl | Normal | Status or Support |
--
| 55% | 20 | One Nearby |
| 1 | Water Gun Learned by Clamperl | Water | Special |
60 due to STAB 40
| 100% | 25 | One Nearby |
| Egg | Confuse Ray Learned by Clamperl | Ghost | Status or Support |
--
| 100% | 10 | One Nearby |
| Egg | Barrier Learned by Clamperl | Psychc | Status or Support |
--
| -- | 30 | Self |
| 1 | Clamp Learned by Clamperl | Water | Physical |
52 due to STAB 35
| 85% | 15 | One Nearby |
| Egg | Endure Learned by Clamperl | Normal | Status or Support |
--
| -- | 10 | Self |
| Egg | Refresh Learned by Clamperl | Normal | Status or Support |
--
| -- | 20 | Self |
| Egg | Mud Sport Learned by Clamperl | Ground | Status or Support |
--
| -- | 15 | Whole Field |
| Egg | Muddy Water Learned by Clamperl | Water | Special |
142 due to STAB 95
| 85% | 10 | All Nearby Foes |
| 1 | Iron Defense Learned by Clamperl | Steel | Status or Support |
--
| -- | 15 | Self |
| Egg | Brine Learned by Clamperl | Water | Special |
98 due to STAB 65
| 100% | 10 | One Nearby |
| 51 | Shell Smash Learned by Clamperl | Normal | Status or Support |
--
| -- | 15 | Self |
Previous Generation
Generation IV
| Method | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| Tutor | Swift | Normal | Status or Support |
60
| -- | 20 | All Nearby Foes |
| Tutor | Mud-Slap | Ground | Status or Support |
20
| 100% | 10 | One Nearby |
| TM43 | Secret Power | Normal | Status or Support |
70
| 100% | 20 | One Nearby |
| TM55 | Brine | Water | Status or Support |
98 due to STAB 65
| 100% | 10 | One Nearby |
| TM58 | Endure | Normal | Status or Support |
--
| -- | 10 | Self |
| TM83 | Natural Gift | Normal | Status or Support |
Natural Gift's power and Type vary based on what berry is the user's Held Item, if any. The Berry is consumed after used. If the user is not holding a berry, Natural Gift fails. varies
| 100% | 15 | One Nearby |
Generation III
| Method | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| Tutor | Body Slam | Normal | Status or Support |
85
| 100% | 15 | One Nearby |
| Tutor | Double-Edge | Normal | Status or Support |
120
| 100% | 15 | One Nearby |
| Tutor | Mimic | Normal | Status or Support |
--
| -- | 10 | One Nearby |
| TM43 | Secret Power | Normal | Status or Support |
70
| 100% | 20 | One Nearby |
Flavor
| Species: | South Sea Pokémon |
| Color: | Pink |
| Weight: | 49.72 lbs. (22.6kg) |
| Height: | 5' 11" (1.8m) |
Pokedex
White 2: It lives at the bottom of the sea.
In the springtime, its pink body
turns more vivid for some reason.
Black 2: It lives at the bottom of the sea.
In the springtime, its pink body
turns more vivid for some reason.
Stats
| 0 EV | 252+ EV | ||||
|---|---|---|---|---|---|
| Stat | 0 IV | 31 IV | 0 IV | 31 IV | Rank |
| HP | 220 | 251 | 283 | 314 | 207th |
| Attack | 173 | 204 | 236 | 294 if nature is Lonely, Adamant, Brave, or Naughty 267 |
116th |
| Defense | 215 | 246 | 278 | 340 if nature is Bold, Relaxed, Impish, or Lax 309 |
32nd |
| Special Attack | 233 | 264 | 296 | 360 if nature is Modest, Mild, Quiet, or Rash 327 |
26th |
| Special Defense | 155 | 186 | 218 | 274 if nature is Calm, Gentle, Sassy, or Careful 249 |
97th |
| Speed | 109 | 140 | 172 | 223 if nature is Timid, Hasty, Jolly, or Naive 203 |
197th |
Locations
| Where to find Gorebyss | |
|---|---|
| Route 4 | |
| at level: 50 | while fishing in rippling water: 5% (White 2 ) |






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