Stats
- HP
- 108
- Attack
- 130
- Defense
- 95
- Special Attack
- 80
- Special Defense
- 85
- Speed
- 102
Weaknesses and Resistances
- Normal
- Fight
- Flying
- Poison 1/2
- Ground
- Rock 1/2
- Bug
- Ghost
- Steel
- Fire 1/2
- Water
- Grass
- Electr None
- Psychc
- Ice 4x
- Dragon 2x
- Dark
Ability
| Name | Effect |
|---|---|
| While the weather is sandstorm, the user's evasion increases by 20% (not counted as a stat modifier) and it does not take damage from the sandstorm, regardless of its type. Out of battle: If the user is your lead Pokemon, the encounter rate is halved while in a sandstorm. | |
|
Rough Skin
Hidden Ability
| If the user is attacked by a direct attack, the attacker receives damage equal to 1/8 its maximum HP. |
Evolutions
Egg Group
- Group:
- Monster / Dragon
- View Compatible Pokemon
Wild Held Item
| Item | Rarity |
|---|---|
| 5% |
More Info
| Catch Rate: | 45 |
| Base XP: | 270 |
| Base Happiness: | 70 |
| Hatch Steps: | 10455 |
| Gender Group: | 50% Male, 50% Female |
| Level Rate: | Slow |
| Effort Values: | 3 Attack |
Level Up
| Level | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| 1 | Sand-Attack | Ground | Status or Support |
--
| 100% | 15 | One Nearby |
| 1 | Tackle | Normal | Status or Support |
50
| 100% | 35 | One Nearby |
| 1 | Dragon Rage | Dragon | Status or Support |
Does exactly 40 damage. varies
| 100% | 10 | One Nearby |
| 1 | Sandstorm | Rock | Status or Support |
--
| -- | 10 | Whole Field |
| 1 | Fire Fang | Fire | Status or Support |
65
| 95% | 15 | One Nearby |
| 3 | Sand-Attack | Ground | Status or Support |
--
| 100% | 15 | One Nearby |
| 7 | Dragon Rage | Dragon | Status or Support |
Does exactly 40 damage. varies
| 100% | 10 | One Nearby |
| 13 | Sandstorm | Rock | Status or Support |
--
| -- | 10 | Whole Field |
| 15 | Take Down | Normal | Status or Support |
90
| 85% | 20 | One Nearby |
| 19 | Sand Tomb | Ground | Status or Support |
52 due to STAB 35
| 85% | 15 | One Nearby |
| 28 | Slash | Normal | Status or Support |
70
| 100% | 20 | One Nearby |
| 33 | Dragon Claw | Dragon | Status or Support |
120 due to STAB 80
| 100% | 15 | One Nearby |
| 40 | Dig | Ground | Status or Support |
120 due to STAB 80
| 100% | 10 | One Nearby |
| 48 | Crunch | Dark | Status or Support |
80
| 100% | 15 | One Nearby |
| 55 | Dragon Rush | Dragon | Status or Support |
150 due to STAB 100
| 75% | 10 | One Nearby |
TM / HM
| TM / HM | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| TM02 | Dragon Claw | Dragon | Status or Support |
120 due to STAB 80
| 100% | 15 | One Nearby |
| TM05 | Roar | Normal | Status or Support |
--
| 100% | 20 | One Nearby |
| TM06 | Toxic | Poison | Status or Support |
--
| 90% | 10 | One Nearby |
| TM10 | Hidden Power | Normal | Status or Support |
Hidden Power's power and type vary depending on the individual Pokemon using it, ranging between 30 and 70 power. There is no way to change a Pokemon's Hidden Power type or power, so you are stuck with what you have. Hidden Power is always a Special-based move. varies
| 100% | 15 | One Nearby |
| TM11 | Sunny Day | Fire | Status or Support |
--
| -- | 5 | Whole Field |
| TM15 | Hyper Beam | Normal | Status or Support |
150
| 90% | 5 | One Nearby |
| TM17 | Protect | Normal | Status or Support |
--
| -- | 10 | Self |
| TM18 | Rain Dance | Water | Status or Support |
--
| -- | 5 | Whole Field |
| TM21 | Frustration | Normal | Status or Support |
Frustration's power is higher depending on the user's lack of happiness. At zero (0) happiness, this attack's power is 102. varies
| 100% | 20 | One Nearby |
| TM23 | Iron Tail | Steel | Status or Support |
100
| 75% | 15 | One Nearby |
| TM26 | Earthquake | Ground | Status or Support |
150 due to STAB 100
| 100% | 10 | All Nearby |
| TM27 | Return | Normal | Status or Support |
Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102. varies
| 100% | 20 | One Nearby |
| TM28 | Dig | Ground | Status or Support |
120 due to STAB 80
| 100% | 10 | One Nearby |
| TM31 | Brick Break | Fight | Status or Support |
75
| 100% | 15 | One Nearby |
| TM32 | Double Team | Normal | Status or Support |
--
| -- | 15 | Self |
| TM35 | Flamethrower | Fire | Status or Support |
95
| 100% | 15 | One Nearby |
| TM37 | Sandstorm | Rock | Status or Support |
--
| -- | 10 | Whole Field |
| TM38 | Fire Blast | Fire | Status or Support |
120
| 85% | 5 | One Nearby |
| TM39 | Rock Tomb | Rock | Status or Support |
50
| 80% | 10 | One Nearby |
| TM40 | Aerial Ace | Flying | Status or Support |
60
| -- | 20 | One Nearby |
| TM42 | Facade | Normal | Status or Support |
70
| 100% | 20 | One Nearby |
| TM43 | Secret Power | Normal | Status or Support |
70
| 100% | 20 | One Nearby |
| TM44 | Rest | Psychc | Status or Support |
--
| -- | 10 | Self |
| TM45 | Attract | Normal | Status or Support |
--
| 100% | 15 | One Nearby |
| TM54 | False Swipe | Normal | Status or Support |
40
| 100% | 40 | One Nearby |
| TM56 | Fling | Dark | Status or Support |
The user throws its Held Item, removing it permanently while tossing it at the target. Power, type, and side-effect are determined by the item tossed, generally by the implied weight of the item (Iron Ball is the heaviest, and the Plates are also very heavy). varies
| 100% | 10 | One Nearby |
| TM58 | Endure | Normal | Status or Support |
--
| -- | 10 | Self |
| TM59 | Dragon Pulse | Dragon | Status or Support |
135 due to STAB 90
| 100% | 10 | One Nearby |
| TM65 | Shadow Claw | Ghost | Status or Support |
70
| 100% | 15 | One Nearby |
| TM68 | Giga Impact | Normal | Status or Support |
150
| 90% | 5 | One Nearby |
| TM71 | Stone Edge | Rock | Status or Support |
100
| 80% | 5 | One Nearby |
| TM75 | Swords Dance | Normal | Status or Support |
--
| -- | 30 | Self |
| TM76 | Stealth Rock | Rock | Status or Support |
--
| -- | 20 | Foe's Field |
| TM78 | Captivate | Normal | Status or Support |
--
| 100% | 20 | All Nearby Foes |
| TM80 | Rock Slide | Rock | Status or Support |
75
| 90% | 10 | All Nearby Foes |
| TM82 | Sleep Talk | Normal | Status or Support |
--
| -- | 10 | Self |
| TM83 | Natural Gift | Normal | Status or Support |
Natural Gift's power and Type vary based on what berry is the user's Held Item, if any. The Berry is consumed after used. If the user is not holding a berry, Natural Gift fails. varies
| 100% | 15 | One Nearby |
| TM84 | Poison Jab | Poison | Status or Support |
80
| 100% | 20 | One Nearby |
| TM87 | Swagger | Normal | Status or Support |
--
| 90% | 15 | One Nearby |
| TM90 | Substitute | Normal | Status or Support |
--
| -- | 10 | Self |
| HM01 | Cut | Normal | Status or Support |
50
| 95% | 30 | One Nearby |
| HM03 | Surf | Water | Status or Support |
95
| 100% | 15 | All Nearby |
| HM04 | Strength | Normal | Status or Support |
80
| 100% | 15 | One Nearby |
| HM06 | Rock Smash | Fight | Status or Support |
40
| 100% | 15 | One Nearby |
| HM08 | Rock Climb | Normal | Status or Support |
90
| 85% | 20 | One Nearby |
Tutor
| Tutor | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| Tutor | Swift | Normal | Status or Support |
60
| -- | 20 | All Nearby Foes |
| Tutor | Snore | Normal | Status or Support |
40
| 100% | 15 | One Nearby |
| Tutor | Mud-Slap | Ground | Status or Support |
30 due to STAB 20
| 100% | 10 | One Nearby |
| Tutor | Outrage | Dragon | Status or Support |
180 due to STAB 120
| 100% | 10 | Random Foe |
| Tutor | Fury Cutter | Bug | Status or Support |
20
| 95% | 20 | One Nearby |
| Tutor | Twister | Dragon | Status or Support |
60 due to STAB 40
| 100% | 20 | All Nearby Foes |
| Tutor | Aqua Tail | Water | Status or Support |
90
| 90% | 10 | One Nearby |
| Tutor | Earth Power | Ground | Status or Support |
135 due to STAB 90
| 100% | 10 | One Nearby |
| Tutor | Draco Meteor | Dragon | Status or Support |
210 due to STAB 140
| 90% | 5 | One Nearby |
| Tutor | Iron Head | Steel | Status or Support |
80
| 100% | 15 | One Nearby |
Previous Evolution
| Method | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| Egg | Body Slam Learned by Gible | Normal | Status or Support |
85
| 100% | 15 | One Nearby |
| Egg | Thrash Learned by Gible | Normal | Status or Support |
120
| 100% | 10 | Random Foe |
| Egg | Double-Edge Learned by Gible | Normal | Status or Support |
120
| 100% | 15 | One Nearby |
| Egg | Scary Face Learned by Gible | Normal | Status or Support |
--
| 100% | 10 | One Nearby |
| Egg | DragonBreath Learned by Gible | Dragon | Status or Support |
90 due to STAB 60
| 100% | 20 | One Nearby |
| Egg | Metal Claw Learned by Gible | Steel | Status or Support |
50
| 95% | 35 | One Nearby |
Flavor
| Species: | Mach Pokémon |
| Color: | Blue |
| Weight: | 209 lbs. (95kg) |
| Height: | 6' 3" (1.9m) |
Pokedex
Platinum: It is said that when one runs at
high speed, its wings create blades
of wind that can fell nearby trees.
Stats
| 0 EV | 252+ EV | ||||
|---|---|---|---|---|---|
| Stat | 0 IV | 31 IV | 0 IV | 31 IV | Rank |
| HP | 326 | 357 | 389 | 420 | 11th |
| Attack | 265 | 296 | 328 | 395 if nature is Lonely, Adamant, Brave, or Naughty 359 |
9th |
| Defense | 195 | 226 | 258 | 318 if nature is Bold, Relaxed, Impish, or Lax 289 |
19th |
| Special Attack | 165 | 196 | 228 | 285 if nature is Modest, Mild, Quiet, or Rash 259 |
50th |
| Special Defense | 175 | 206 | 238 | 296 if nature is Calm, Gentle, Sassy, or Careful 269 |
31st |
| Speed | 209 | 240 | 272 | 333 if nature is Timid, Hasty, Jolly, or Naive 303 |
22nd |
Locations
| Where to find Garchomp |
|---|









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Posted 12/13/2012 1:30:54 PMI haven't tried Rough Skin/Rocky Helmet Garchomp yet, but it sounds like a great OU battler.
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Posted 2/1/2013 6:42:59 PMsorry but, what is OU?
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Posted 2/2/2013 1:37:56 PMOverused, it's a competitive battling tier. Garchomp is either OU or Ubers, I'm not to sure.
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Posted 2/3/2013 7:32:01 PMBoth are technically correct, Garchomp is Ubers in 4th Gen but OU in 5th Gen
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Posted 1/31/2013 6:22:47 PMSO COOL!!!!!!!!!!!!!!!!!!!!!!!!!!
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Posted 2/9/2013 4:58:01 PMI have a level 100 Adamant nature Garchomp with really high stats in all areas. This pokemon rocks
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Posted 2/12/2013 12:48:13 AM-.-
no shiny state
well, almost, the color, ONE color, barely changes in shiny
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Posted 2/22/2013 2:01:19 PMThis is an alright Pokemon but is very overused.
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Posted 2/27/2013 2:36:23 PMi hate rule of OU/ UBERS/UU...all tiers people saying u are not allowed to teach
Garchomp double team or he will be hard to beat wiyh sand vail in a team with sandstorm...
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Posted 4/7/2013 8:31:16 PMIts banned beacuse come on, who wants to battle a Garchomp who you cant hit?
Extended sig!!!1!!1!
Im allways up to battle! Just message me!
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Posted 2/27/2013 8:54:54 PMGarchomp is pika-strong
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Posted 3/14/2013 5:25:14 PMGive it a nuteral nature and teach it draco meteor
Join Junior Mafia V3 here
Extended Sig here
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Posted 3/26/2013 8:58:38 PMGarchomp and Dragonite are my favorite dragons :)
Can You Resist My Genjustu?
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Posted 4/8/2013 9:24:36 AMHeck yeah, I love garchomp; one of my favorite pkmn of all. Swords dance + outrage = mass destruction! ;D