Stats
- HP
- 100
- Attack
- 50
- Defense
- 80
- Special Attack
- 50
- Special Defense
- 80
- Speed
- 50
Weaknesses and Resistances
- Normal
- Fight
- Flying
- Poison
- Ground
- Rock
- Bug
- Ghost
- Steel 1/2
- Fire 1/2
- Water 1/2
- Grass 2x
- Electr 2x
- Psychc
- Ice 1/2
- Dragon
- Dark
Ability
| Name | Effect |
|---|---|
| Reduces the damage the user receives by Fire- and Ice-type attacks by 50%, after weakness and resistance have been factored in. | |
| Treats the user's base Attack as being doubled while in battle. If this ability is copied or swapped, it is only raised by 1.5x instead. |
Evolutions
Egg Group
- Group:
- Water1 / Fairy
- View Compatible Pokemon
More Info
| Catch Rate: | 75 |
| Base XP: | 185 |
| Base Happiness: | 70 |
| Hatch Steps: | 2805 |
| Gender Group: | 50% Male, 50% Female |
| Level Rate: | Fast |
| Effort Values: | 3 HP |
Level Up
| Level | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | Status or Support |
50
| 100% | 35 | One Nearby |
| 1 | Tail Whip | Normal | Status or Support |
--
| 100% | 30 | All Nearby Foes |
| 1 | Water Gun | Water | Status or Support |
60 due to STAB 40
| 100% | 25 | One Nearby |
| 1 | Defense Curl | Normal | Status or Support |
--
| -- | 40 | Self |
| 3 | Defense Curl | Normal | Status or Support |
--
| -- | 40 | Self |
| 6 | Tail Whip | Normal | Status or Support |
--
| 100% | 30 | All Nearby Foes |
| 10 | Water Gun | Water | Status or Support |
60 due to STAB 40
| 100% | 25 | One Nearby |
| 15 | Rollout | Rock | Status or Support |
30
| 90% | 20 | One Nearby |
| 24 | BubbleBeam | Water | Status or Support |
98 due to STAB 65
| 100% | 20 | One Nearby |
| 34 | Double-Edge | Normal | Status or Support |
120
| 100% | 15 | One Nearby |
| 45 | Rain Dance | Water | Status or Support |
--
| -- | 5 | Whole Field |
| 57 | Hydro Pump | Water | Status or Support |
180 due to STAB 120
| 80% | 5 | One Nearby |
TM / HM
| TM / HM | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | Fight | Status or Support |
150
| 100% | 20 | One Nearby |
| TM03 | Water Pulse | Water | Status or Support |
90 due to STAB 60
| 100% | 20 | One Nearby |
| TM06 | Toxic | Poison | Status or Support |
--
| 90% | 10 | One Nearby |
| TM07 | Hail | Ice | Status or Support |
--
| -- | 10 | Whole Field |
| TM10 | Hidden Power | Normal | Status or Support |
Hidden Power's power and type vary depending on the individual Pokemon using it, ranging between 30 and 70 power. There is no way to change a Pokemon's Hidden Power type or power, so you are stuck with what you have. Hidden Power is always a Special-based move. varies
| 100% | 15 | One Nearby |
| TM13 | Ice Beam | Ice | Status or Support |
95
| 100% | 10 | One Nearby |
| TM14 | Blizzard | Ice | Status or Support |
120
| 70% | 5 | All Nearby Foes |
| TM15 | Hyper Beam | Normal | Status or Support |
150
| 90% | 5 | One Nearby |
| TM17 | Protect | Normal | Status or Support |
--
| -- | 10 | Self |
| TM18 | Rain Dance | Water | Status or Support |
--
| -- | 5 | Whole Field |
| TM21 | Frustration | Normal | Status or Support |
Frustration's power is higher depending on the user's lack of happiness. At zero (0) happiness, this attack's power is 102. varies
| 100% | 20 | One Nearby |
| TM23 | Iron Tail | Steel | Status or Support |
100
| 75% | 15 | One Nearby |
| TM27 | Return | Normal | Status or Support |
Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102. varies
| 100% | 20 | One Nearby |
| TM28 | Dig | Ground | Status or Support |
60
| 100% | 10 | One Nearby |
| TM31 | Brick Break | Fight | Status or Support |
75
| 100% | 15 | One Nearby |
| TM32 | Double Team | Normal | Status or Support |
--
| -- | 15 | Self |
| TM42 | Facade | Normal | Status or Support |
70
| 100% | 20 | One Nearby |
| TM43 | Secret Power | Normal | Status or Support |
70
| 100% | 20 | One Nearby |
| TM44 | Rest | Psychc | Status or Support |
--
| -- | 10 | Self |
| TM45 | Attract | Normal | Status or Support |
--
| 100% | 15 | One Nearby |
| HM03 | Surf | Water | Status or Support |
142 due to STAB 95
| 100% | 15 | All Nearby |
| HM04 | Strength | Normal | Status or Support |
80
| 100% | 15 | One Nearby |
| HM06 | Rock Smash | Fight | Status or Support |
20
| 100% | 15 | One Nearby |
| HM07 | Waterfall | Water | Status or Support |
120 due to STAB 80
| 100% | 15 | One Nearby |
| HM08 | Dive | Water | Status or Support |
90 due to STAB 60
| 100% | 10 | One Nearby |
Previous Evolution
| Method | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| Egg | Supersonic Learned by Marill | Normal | Status or Support |
--
| 55% | 20 | One Nearby |
| Egg | Amnesia Learned by Marill | Psychc | Status or Support |
--
| -- | 20 | Self |
| Egg | Substitute Learned by Marill | Normal | Status or Support |
--
| -- | 10 | Self |
| Egg | Belly Drum Learned by Marill | Normal | Status or Support |
--
| -- | 10 | Self |
| Egg | Perish Song Learned by Marill | Normal | Status or Support |
--
| -- | 5 | Whole Field |
| Egg | Present Learned by Marill | Normal | Status or Support |
This move's power is either 40 (40%), 80 (30%), 120 (10%), or it heals the target by 80 HP (20%). varies
| 90% | 15 | One Nearby |
| Egg | Future Sight Learned by Marill | Psychc | Status or Support |
100
| 100% | 10 | One Nearby |
| 15 | Slam Learned by Azurill | Normal | Status or Support |
120 due to STAB 80
| 75% | 20 | One Nearby |
| Egg | Sing Learned by Azurill | Normal | Status or Support |
--
| 55% | 15 | One Nearby |
| 10 | Bubble Learned by Azurill | Water | Status or Support |
20
| 100% | 30 | All Nearby Foes |
| 1 | Splash Learned by Azurill | Normal | Status or Support |
--
| -- | 40 | Self |
| 3 | Charm Learned by Azurill | Normal | Status or Support |
--
| 100% | 20 | One Nearby |
| Egg | Encore Learned by Azurill | Normal | Status or Support |
--
| 100% | 5 | One Nearby |
| Egg | Refresh Learned by Azurill | Normal | Status or Support |
--
| -- | 20 | Self |
| Egg | Tickle Learned by Azurill | Normal | Status or Support |
--
| 100% | 20 | One Nearby |
| Egg | Light Screen Learned by Marill | Psychc | Status or Support |
--
| -- | 30 | User's Field |
Flavor
| Species: | Aqua Rabbit Pokémon |
| Color: | Blue |
| Weight: | 62.7 lbs. (28.5kg) |
| Height: | 2' 7" (0.8m) |
Pokedex
Ruby: AZUMARILL’s long ears are indispensable
sensors. By focusing its hearing, this
POKéMON can identify what kinds ofprey are around, even in rough and
fast-running rivers.
Sapphire: AZUMARILL can make balloons out of
air. It makes these air balloons if it
spots a drowning POKéMON.The air balloons enable the POKéMON in
trouble to breathe.
Stats
| 0 EV | 252+ EV | ||||
|---|---|---|---|---|---|
| Stat | 0 IV | 31 IV | 0 IV | 31 IV | Rank |
| HP | 310 | 341 | 373 | 404 | 15th |
| Attack | 105 | 136 | 168 | 219 if nature is Lonely, Adamant, Brave, or Naughty 199 |
141st |
| Defense | 165 | 196 | 228 | 285 if nature is Bold, Relaxed, Impish, or Lax 259 |
57th |
| Special Attack | 105 | 136 | 168 | 219 if nature is Modest, Mild, Quiet, or Rash 199 |
133rd |
| Special Defense | 165 | 196 | 228 | 285 if nature is Calm, Gentle, Sassy, or Careful 259 |
45th |
| Speed | 105 | 136 | 168 | 219 if nature is Timid, Hasty, Jolly, or Naive 199 |
121st |
Locations
| Where to find Azumarill |
|---|









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Posted 2/3/2013 7:49:52 PMOk water type, pretty good when its around lv 50+
Crobatty:heart:
PM me to Battle, Trade, or Chat!
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Posted 2/9/2013 8:08:40 PMBy far my favorite Pokemon ^u^
Used it in all of my play throughs of my pokemon games. and still love it in competitive Pokemon.
It has access to a great ability, Huge Power, doubling it's attack stat. has a S.T.A.B. priority move in aqua jet, ice punch for the dragons running around everywhere, and can take hits fairly well.
Azumarill and i go way back
♪Listening to: http://www.youtube.com/watch?v=itY62ToB5SE
The Strokes- One Way Trigger♪ ←from their new album
My Fc: too long for me to remember. thanks nintendo :D
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Posted 3/25/2013 12:13:56 PMUnderated. Underated. UNDERATED.
With a attack stat of 100 (Unless your not using Huge Power, which YOU SHOULD BE. Sap sippers kinda cool, but a wall azumarill is just a waste of potential.), Azumarril can take the hits and dish em back. Aqua jet is an awsome move, waterfall if its too weak and you dont care about the speed, ice punch can take care of its most common weakness, grass, and the next move is your choice. Azumarill is a boss, and should be treated as such.
I believe that everyone on marriland has there designated corner :D
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Posted 4/6/2013 6:50:06 PMthis guy gets it
♪Listening to: http://www.youtube.com/watch?v=itY62ToB5SE
The Strokes- One Way Trigger♪ ←from their new album
My Fc: too long for me to remember. thanks nintendo :D
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Posted 4/11/2013 5:58:20 AMi like this pokemon strong and looks cool
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Posted 6/15/2013 8:41:28 AMI wonder if marriland has been reading this?
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Posted 6/17/2013 1:14:32 PMStep one:Use advanced breeding techniques to get an azurill with the move power swap.
Step two:evolve into azumarill with pure power ability
step three:use power swap in battle.
step four: wreck like a boss