Stats
- HP
- 55
- Attack
- 50
- Defense
- 45
- Special Attack
- 135
- Special Defense
- 85
- Speed
- 120
Weaknesses and Resistances
- Normal
- Fight 1/2
- Flying
- Poison
- Ground
- Rock
- Bug 2x
- Ghost 2x
- Steel
- Fire
- Water
- Grass
- Electr
- Psychc 1/2
- Ice
- Dragon
- Dark 2x
Ability
| Name | Effect |
|---|---|
| If the user becomes affected with burned, poison, badly poisoned, or paralyze from another Pokemon's attack, the attacker receives the same status condition (unless its type or ability prevents that condition). Out of battle: If the user is your lead Pokemon, wild Pokemon have a 50% chance of having the user's nature instead of a random nature. | |
| The user will not flinch, except if hit while using Focus Punch. |
Evolutions
Egg Group
- Group:
- Humanshape
- View Compatible Pokemon
Wild Held Item
| Item | Rarity |
|---|---|
| 5% |
More Info
| Catch Rate: | 50 |
| Base XP: | 221 |
| Base Happiness: | 70 |
| Hatch Steps: | 5355 |
| Gender Group: | 75% Male, 25% Female |
| Level Rate: | Medium Slow |
| Effort Values: | 3 Special Attack |
Level Up
| Level | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| 1 | Confusion | Psychc | Status or Support |
75 due to STAB 50
| 100% | 25 | One Nearby |
| 1 | Teleport | Psychc | Status or Support |
--
| -- | 20 | Self |
| 1 | Kinesis | Psychc | Status or Support |
--
| 80% | 15 | One Nearby |
| 16 | Confusion | Psychc | Status or Support |
75 due to STAB 50
| 100% | 25 | One Nearby |
| 18 | Disable | Normal | Status or Support |
--
| 55% | 20 | One Nearby |
| 21 | Psybeam | Psychc | Status or Support |
98 due to STAB 65
| 100% | 20 | One Nearby |
| 23 | Reflect | Psychc | Status or Support |
--
| -- | 20 | User's Field |
| 25 | Recover | Normal | Status or Support |
--
| -- | 20 | Self |
| 30 | Future Sight | Psychc | Status or Support |
150 due to STAB 100
| 100% | 10 | One Nearby |
| 33 | Calm Mind | Psychc | Status or Support |
--
| -- | 20 | Self |
| 36 | Psychic | Psychc | Status or Support |
135 due to STAB 90
| 100% | 10 | One Nearby |
| 43 | Trick | Psychc | Status or Support |
--
| 100% | 10 | One Nearby |
TM / HM
| TM / HM | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | Fight | Status or Support |
150
| 100% | 20 | One Nearby |
| TM04 | Calm Mind | Psychc | Status or Support |
--
| -- | 20 | Self |
| TM06 | Toxic | Poison | Status or Support |
--
| 90% | 10 | One Nearby |
| TM10 | Hidden Power | Normal | Status or Support |
Hidden Power's power and type vary depending on the individual Pokemon using it, ranging between 30 and 70 power. There is no way to change a Pokemon's Hidden Power type or power, so you are stuck with what you have. Hidden Power is always a Special-based move. varies
| 100% | 15 | One Nearby |
| TM11 | Sunny Day | Fire | Status or Support |
--
| -- | 5 | Whole Field |
| TM12 | Taunt | Dark | Status or Support |
--
| 100% | 20 | One Nearby |
| TM15 | Hyper Beam | Normal | Status or Support |
150
| 90% | 5 | One Nearby |
| TM16 | Light Screen | Psychc | Status or Support |
--
| -- | 30 | User's Field |
| TM17 | Protect | Normal | Status or Support |
--
| -- | 10 | Self |
| TM18 | Rain Dance | Water | Status or Support |
--
| -- | 5 | Whole Field |
| TM20 | Safeguard | Normal | Status or Support |
--
| -- | 25 | User's Field |
| TM21 | Frustration | Normal | Status or Support |
Frustration's power is higher depending on the user's lack of happiness. At zero (0) happiness, this attack's power is 102. varies
| 100% | 20 | One Nearby |
| TM23 | Iron Tail | Steel | Status or Support |
100
| 75% | 15 | One Nearby |
| TM27 | Return | Normal | Status or Support |
Return's power is higher depending on the user's happiness. At full (255) happiness, this attack's power is 102. varies
| 100% | 20 | One Nearby |
| TM29 | Psychic | Psychc | Status or Support |
135 due to STAB 90
| 100% | 10 | One Nearby |
| TM30 | Shadow Ball | Ghost | Status or Support |
80
| 100% | 15 | One Nearby |
| TM32 | Double Team | Normal | Status or Support |
--
| -- | 15 | Self |
| TM33 | Reflect | Psychc | Status or Support |
--
| -- | 20 | User's Field |
| TM34 | Shock Wave | Electr | Status or Support |
60
| -- | 20 | One Nearby |
| TM41 | Torment | Dark | Status or Support |
--
| 100% | 15 | One Nearby |
| TM42 | Facade | Normal | Status or Support |
70
| 100% | 20 | One Nearby |
| TM43 | Secret Power | Normal | Status or Support |
70
| 100% | 20 | One Nearby |
| TM44 | Rest | Psychc | Status or Support |
--
| -- | 10 | Self |
| TM45 | Attract | Normal | Status or Support |
--
| 100% | 15 | One Nearby |
| TM46 | Thief | Dark | Status or Support |
40
| 100% | 10 | One Nearby |
| TM48 | Skill Swap | Psychc | Status or Support |
--
| -- | 10 | One Nearby |
| TM49 | Snatch | Dark | Status or Support |
--
| -- | 10 | Self |
| HM05 | Flash | Normal | Status or Support |
--
| 70% | 20 | One Nearby |
Previous Evolution
| Method | Name | Type | Category | Power | Acc % | PP | Target |
|---|---|---|---|---|---|---|---|
| Egg | Fire Punch Learned by Abra | Fire | Status or Support |
75
| 100% | 15 | One Nearby |
| Egg | Ice Punch Learned by Abra | Ice | Status or Support |
75
| 100% | 15 | One Nearby |
| Egg | ThunderPunch Learned by Abra | Electr | Status or Support |
75
| 100% | 15 | One Nearby |
| Egg | Barrier Learned by Abra | Psychc | Status or Support |
--
| -- | 30 | Self |
| Egg | Encore Learned by Abra | Normal | Status or Support |
--
| 100% | 5 | One Nearby |
| Egg | Knock Off Learned by Abra | Dark | Status or Support |
20
| 100% | 20 | One Nearby |
| 33 | Role Play Learned by Kadabra | Psychc | Status or Support |
--
| -- | 10 | One Nearby |
Flavor
| Species: | Psi Pokémon |
| Color: | Brown |
| Weight: | 105.6 lbs. (48kg) |
| Height: | 4' 11" (1.5m) |
Pokedex
Ruby: ALAKAZAM’s brain continually grows,
making its head far too heavy to
support with its neck.This POKéMON holds its head up using
its psychokinetic power instead.
Sapphire: ALAKAZAM’s brain continually grows,
infinitely multiplying brain cells.
This amazing brain gives this POKéMONan astoundingly high IQ of 5,000.
It has a thorough memory of everything
that has occurred in the world.
Stats
| 0 EV | 252+ EV | ||||
|---|---|---|---|---|---|
| Stat | 0 IV | 31 IV | 0 IV | 31 IV | Rank |
| HP | 220 | 251 | 283 | 314 | 128th |
| Attack | 105 | 136 | 168 | 219 if nature is Lonely, Adamant, Brave, or Naughty 199 |
141st |
| Defense | 95 | 126 | 158 | 208 if nature is Bold, Relaxed, Impish, or Lax 189 |
154th |
| Special Attack | 275 | 306 | 338 | 406 if nature is Modest, Mild, Quiet, or Rash 369 |
4th |
| Special Defense | 175 | 206 | 238 | 296 if nature is Calm, Gentle, Sassy, or Careful 269 |
36th |
| Speed | 245 | 276 | 308 | 373 if nature is Timid, Hasty, Jolly, or Naive 339 |
6th |
Locations
| Where to find Alakazam |
|---|









-
View User Profile
-
Send Message
Posted 12/7/2012 9:30:48 AMAlakazam in Emerald. Oh my God.
Just EV train its Special Attack and Speed, and teach it Thunderpunch, Fire Punch, Ice Punch and another move (your choice if Psychic, Calm Mind or some other move). You'll have more winning streaks than the Elite Four, combined. XDDDD
Alakazam's just one of my favorite Pokemon :D
-
View User Profile
-
Send Message
Posted 12/11/2012 12:41:59 AMFire punch, ice punch and thunder punch are physical moves. in other words, the ev training in spec attack will be pointless.
-
View User Profile
-
Send Message
Posted 12/22/2012 5:51:56 PMbefore gen. 4, special attack and attack were different things. for example, normal, bug, ghost, and other types would be considered attack, even if it were a move such as shadow ball. Special attack, like the elemental punches named above, would have been considered special attack, even if it were a physical move. Yes, it would be pointless in the current games, but in emerald, it granted alakazam a diverse movepool.
-
View User Profile
-
Send Message
Posted 3/17/2013 3:07:44 PMI'm going to use one in third gen sometime...
INFERNAPE, NOT NINETALES
-
View User Profile
-
Send Message
Posted 5/3/2013 8:00:07 AMLove this pokemon. I include him in my parties constantly. With such a massive speed and special attack, the painfully low defense stat doesn't even matter.